﻿#define _CRT_SECURE_NO_WARNINGS
#define ROW 5
#define COL 5
#define WIN 3

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
int Judge(char board[ROW][COL], int row, int col, int win);